// Game_Public.h (c) 2011 JV Software
//

#ifndef GAME_API
	#define GAME_API __declspec(dllimport)
#endif

//
// Game
//
class GAME_API Game {
public:
	virtual void				Init( void ) = 0;

	virtual void				Frame( void ) = 0;
};

Game		*GetGameAPI( void );

typedef Game *(*GameAPI_t)( void );

extern GAME_API Game			*game;